CURRENT
(HOME)

I THINK I STARTED WORKINGAS AN FRONTEND ENGINEERIN 2024.

I KINDA HATE AND LOVE

Backend built my foundation. Frontend became my obsession. Started with C++, C#, LUA, reverse-thingy—now I tryna to build experiences and immersive visual.

FRONTEND ENGINEERFULLSTACK DEVELOPERSERVER GAME ENGINEERMOTION DESIGNWEBGL / SHADERSINTERACTIVEYOGYAKARTA ↔ REMOTESINCE 2024FRONTEND ENGINEERFULLSTACK DEVELOPERSERVER GAME ENGINEERMOTION DESIGNWEBGL / SHADERSINTERACTIVEYOGYAKARTA ↔ REMOTESINCE 2024
( MANIFESTO )

Ibelievethesmallthingsmattertheeasingofahover,theweightofastroke,thesilencebetweensections.Interfacesshouldfeelhandcrafted,notassembled.Everytransitionisasentence.Everypageisaparagraphinalongerconversationwiththepersonontheothersideoftheglass.

( ABOUT )

A FRONTEND
ENGINEER
obsessed with the seams
BETWEEN DESIGN
& CODE.

My practice sits at the intersection of motion, type and the browser. I build interfaces that feel less like documents and more like objects you can hold — responsive to the cursor, to the scroll, and to the time of day.

I work across the full creative stack: art direction, design systems, shader work and production engineering. Static construction with HTML, CSS and JavaScript is where I feel most at home, but I am equally comfortable inside React, Next.js and headless CMS workflows.

Outside of client work I keep an ongoing archive of studies — small, numbered experiments that let me chase a single idea to its end.

BASED
01
YOGYAKARTA / REMOTE
ROLE
02
FRONTEND ENGINEER
SINCE
03
2024
FOCUS
04
MOTION · WEBGL · TYPE
STACK
05
PHP · REACT · NEXT · GSAP
STATUS
06
-
( TECHNOLOGY )

TECHNOLOGY

I am continuing my studies primarily with a focus on technologies that enhance web-based expression.

I am also interested in developing CMSs and various other tools, so I plan to further improve my skills in these areas as well.

EXPRESSION01
  • WebGL / GLSL
  • Three.js / R3F
  • GSAP & ScrollTrigger
  • Canvas 2D
  • SVG morphing
INTERFACE02
  • React 19
  • Next.js 16
  • TypeScript
  • Tailwind v4
  • shadcn/ui
INFRASTRUCTURE03
  • Node / Bun
  • Prisma / SQLite
  • Vercel / Cloudflare
  • Headless CMS
  • Edge runtime

( SELECTED ARCHIVE )

NOW
LISTENING
WHALEDONTSLEEP — 金木犀 (feat. Ado)
READING
THE POETICS OF SPACE
AVAILABILITY
TBA
( STUDIES )

INDEX OF STUDIES

A growing collection of numbered experiments. Each one chases a single idea — a motion, a shader, an interaction — to its end.

032 STUDIES · UPDATED CONTINUOUSLY
BY TECHNIQUE
32 TOTAL
JavaScript
08
GSAP
06
WebGL
04
Canvas
04
Next.js
02
CSS
02
Web Audio
02
SVG
02
MediaPipe
01
Three.js
01
( CONTACT )

LET'S MAKE
something
WORTH KEEPING.

Have a project in mind, or just want to share a study? Write to me.

we@raa.bestwe@raa.best
↳ REPLY WITHIN 2–3 DAYS